1(function (global, factory) {
2 typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
3 typeof define === 'function' && define.amd ? define(['exports'], factory) : 4 (global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.noUiSlider = {}));
5})(this, (function (exports) { 'use strict';
6
1(function (global, factory) {
2 typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
3 typeof define === 'function' && define.amd ? define(['exports'], factory) : 4 (global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.noUiSlider = {}));
5})(this, (function (exports) { 'use strict';
6
800 type: "text/plain"
801 });
802
803 saveAs(blob, name + ".stl"); 804 }
805 const exporter = new THREE.STLExporter();
806 const exportString = function exportString(output, filename) {
771 tempVector.multiplyScalar(weights[k]);
772 // the inverse takes the vector into local bone space
773 // which is then transformed to the appropriate world space
774 tempVector.applyMatrix4(inverses[k]).applyMatrix4(skinMatrices[k]); 775 finalVector.add(tempVector);
776 }
777
771 tempVector.multiplyScalar(weights[k]);
772 // the inverse takes the vector into local bone space
773 // which is then transformed to the appropriate world space
774 tempVector.applyMatrix4(inverses[k]).applyMatrix4(skinMatrices[k]); 775 finalVector.add(tempVector);
776 }
777
Variables that aren't defined, but accessed may throw reference errors at runtime.
NOTE: In browser applications, DeepSource recommends the use of ESModules over regular
text/javascript
scripts. Using variables that are injected by scripts included in an HTML file is currently not supported.
Potential ReferenceError
s may result from misspellings of variable and parameter names, or accidental implicit globals (for example, forgetting the var
keyword in a for
loop initializer).
Any reference to an undeclared variable causes a warning, unless the variable is explicitly mentioned in a /*global ...*/
comment, or specified in the globals key in the configuration file.
A common use case for these is if you intentionally use globals that are defined elsewhere (e.g. in a script sourced from HTML).
const foo = someFunction(); // `someFunction` is not defined
const bar = baz + 1; // 'baz' is undeclared
import { someFunction } from 'some-file';
const baz = Math.random();
const foo = someFunction();
const bar = baz + 1;